Debug Sounds and Performance

How to debug which sounds are playing and how much performance they use

If you want to debug audio performance or what sounds are playing, you can use:

Unity Profiler

Read more here.arrow-up-right Because Sonity is built upon Unity native AudioSources, you can use the built in Profiler.

Example of the profiler in “Detailed” mode (bottom left) with deep profile enabled:

SoundManager Statistics

Read more here.

Example picture of the the SoundManager:

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