How to debug which sounds are playing and how much performance they use
If you want to debug audio performance or what sounds are playing, you can use:
Unity built in Profilerarrow-up-right
SoundManager Statistics
Read more here.arrow-up-right Because Sonity is built upon Unity native AudioSources, you can use the built in Profiler.
Example of the profiler in “Detailed” mode (bottom left) with deep profile enabled:
Read more here.
Example picture of the the SoundManager:
Last updated 3 months ago